Thread
After my last post about Point Clouds in Blender, a few people asked how to do it. So, here it goes, a small thread about the process ๐Ÿ‘‡

(This is my studio, btw)

First, you need a Point Cloud. There are many ways to make one (with photogrammetry, for example), but I'm using my iPhone's Lidar sensor with a few different apps. This one is called PointCloudScan, which doesn't make any kind of optimization of the object.

You will also need a custom importer to import the PLY object into Blender. The explanation is simple: out of the box, Blender can only get colors from faces, not vertices (and point clouds have only vertices and no faces). github.com/TombstoneTumbleweedArt/import-ply-as-verts
After importing the Point Cloud, you can use Geometry Nodes to generate points on the vertices, set their size, and apply a material.
Add the Attribute node with the name "Col" for the material color, and you are done! Colored point clouds in Blender.
Mentions
See All